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Datapath for jump instructions

#1
06-12-2024, 11:31 PM
You grab the jump instruction right from memory. I watch those address bits sit inside the fetched word. Then you shift them left by two spots to align properly. But the top bits from the prior pc get stuck right on front. And this forms the fresh target value heading to the counter. You flip the mux select so the jump path wins over the normal add. Or perhaps the control unit kicks in fast to enable that route. I notice how no calculation happens beyond the glue and shift. Now the pc loads the new spot without delay. You see the whole thing avoids the alu entirely for speed.
But the datapath wires carry that combined address straight across. I think you connect the instruction register output to a shifter unit. Then the upper four bits from pc plus four join in the merger. And the result bypasses regular increment logic completely. You observe the branch condition stays ignored since this is a plain jump. Or maybe the signal from the decoder sets the write enable on the pc register itself. I recall the timing must sync so the update hits before the next fetch starts. Now the instruction stream jumps without fetching intermediates. You keep the datapath simple by reusing existing wires for the target bits. But extra mux inputs handle the choice between sequential and jumped flows.
Perhaps the hardware merges the fields during the decode stage already. I see you routing the lower bits through a left shifter gadget. Then the pc high bits latch in at the right moment. And no register file access occurs for this type of command. You notice the energy stays low since fewer units activate. Or the control logic asserts a jump flag that overrides the default pc source. I think the whole cycle finishes in one clock tick usually. Now the processor lands at the target address for the following instruction. You trace how the datapath avoids stalls by preparing the address early. But the merger block combines the pieces without extra cycles.
Also the fetch unit reads the next word from the jumped location immediately. I watch the address bus update with the new value right after decode. Then you confirm no memory write happens unlike store commands. And the register writes stay off too for pure jumps. You realize this keeps the flow predictable in the pipeline stages. Or perhaps later designs add delay slots to fill the gap. I notice the basic version just slams the target in without extras. Now the conversation turns to how you debug such paths in simulators. But the core idea stays the glue of bits and the mux pick.
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ron74
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Datapath for jump instructions - by ron74 - 06-12-2024, 11:31 PM

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Datapath for jump instructions

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